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A particle is projected with velocity u ...

A particle is projected with velocity u at angle `theta` with horizontal. Find the time when velocity vector is perpendicular to initial velocity vector.

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To solve the problem of finding the time when the velocity vector of a particle projected at an angle \(\theta\) with an initial velocity \(u\) becomes perpendicular to the initial velocity vector, we can follow these steps: ### Step-by-Step Solution: 1. **Identify Initial Velocity Components**: The initial velocity \(u\) can be broken down into its horizontal and vertical components: \[ u_x = u \cos \theta \quad \text{(horizontal component)} \] \[ u_y = u \sin \theta \quad \text{(vertical component)} \] 2. **Write the Velocity Vector as a Function of Time**: The velocity vector \(\vec{v}(t)\) at any time \(t\) can be expressed as: \[ \vec{v}(t) = u_x \hat{i} + (u_y - g t) \hat{j} \] Substituting the components: \[ \vec{v}(t) = u \cos \theta \hat{i} + (u \sin \theta - g t) \hat{j} \] 3. **Condition for Perpendicular Vectors**: The condition for two vectors to be perpendicular is that their dot product is zero: \[ \vec{v}(t) \cdot \vec{u} = 0 \] Substituting the vectors: \[ (u \cos \theta \hat{i} + (u \sin \theta - g t) \hat{j}) \cdot (u \cos \theta \hat{i} + u \sin \theta \hat{j}) = 0 \] 4. **Calculate the Dot Product**: Expanding the dot product: \[ (u \cos \theta)(u \cos \theta) + (u \sin \theta - g t)(u \sin \theta) = 0 \] This simplifies to: \[ u^2 \cos^2 \theta + u \sin \theta (u \sin \theta - g t) = 0 \] \[ u^2 \cos^2 \theta + u^2 \sin^2 \theta - g u \sin \theta t = 0 \] 5. **Use the Pythagorean Identity**: Using the identity \(\cos^2 \theta + \sin^2 \theta = 1\): \[ u^2 - g u \sin \theta t = 0 \] 6. **Solve for Time \(t\)**: Rearranging gives: \[ g u \sin \theta t = u^2 \] \[ t = \frac{u}{g \sin \theta} \] ### Final Result: Thus, the time when the velocity vector is perpendicular to the initial velocity vector is: \[ t = \frac{u}{g \sin \theta} \]

To solve the problem of finding the time when the velocity vector of a particle projected at an angle \(\theta\) with an initial velocity \(u\) becomes perpendicular to the initial velocity vector, we can follow these steps: ### Step-by-Step Solution: 1. **Identify Initial Velocity Components**: The initial velocity \(u\) can be broken down into its horizontal and vertical components: \[ u_x = u \cos \theta \quad \text{(horizontal component)} ...
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