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A car starts moving from rest on a horiz...

A car starts moving from rest on a horizontal circular road of radius of curvature R at . The speed of the car is increasing at a constant rate a. The coefficient of friction between the road and the tyres of the car is The car starts slipping at time`t = t_(0)` . Then `t_(0)` is equal to:

A

`(.^(4)sqrt(mu^(2) g^(2) R^(2)))/(a)`

B

`(.^(4)sqrt(R^(2) (mu^(2) g^(2) - a^(2))))/(a)`

C

`(.^(4)sqrt(R^(2) (a^(2) - mu^(2) g^(2))))/(a)`

D

`(.^(4)sqrt(R^(2) (mu^(2) g^(2) + a^(2))))/(a)`

Text Solution

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The correct Answer is:
To solve the problem, we need to analyze the motion of the car on the circular road and the forces acting on it. Here’s the step-by-step solution: ### Step 1: Understand the motion of the car The car starts from rest and accelerates uniformly. The speed of the car increases at a constant rate \( a \). The car is moving in a circular path of radius \( R \). **Hint:** Remember that the car's speed increases linearly over time due to constant acceleration. ### Step 2: Identify the forces acting on the car When the car is moving in a circle, it experiences two types of acceleration: - **Centripetal acceleration** (\( a_c \)) due to circular motion, given by \( \frac{v^2}{R} \). - **Tangential acceleration** (\( a_t \)) due to the increase in speed, which is equal to \( a \). **Hint:** The total acceleration of the car can be found using the Pythagorean theorem since the two accelerations are perpendicular. ### Step 3: Set up the equation for slipping The car will start slipping when the frictional force is equal to the required centripetal force. The maximum frictional force is given by: \[ F_{\text{friction}} = \mu m g \] The required centripetal force is: \[ F_{\text{centripetal}} = m \cdot a_c = m \cdot \frac{v^2}{R} \] At the point of slipping: \[ \mu m g = m \cdot \frac{v^2}{R} \] **Hint:** You can cancel the mass \( m \) from both sides since it appears in both equations. ### Step 4: Relate speed to time The speed \( v \) of the car at time \( t_0 \) can be expressed as: \[ v = a t_0 \] **Hint:** Substitute this expression for \( v \) into the equation derived from the forces. ### Step 5: Substitute \( v \) into the slipping condition Substituting \( v = a t_0 \) into the slipping condition: \[ \mu g = \frac{(a t_0)^2}{R} \] This simplifies to: \[ \mu g R = a^2 t_0^2 \] **Hint:** Rearranging this equation will help you isolate \( t_0 \). ### Step 6: Solve for \( t_0 \) Rearranging the equation gives: \[ t_0^2 = \frac{\mu g R}{a^2} \] Taking the square root of both sides: \[ t_0 = \sqrt{\frac{\mu g R}{a^2}} = \frac{\sqrt{\mu g R}}{a} \] **Hint:** Ensure you check the units to confirm that your final expression for \( t_0 \) is dimensionally consistent. ### Final Answer The time \( t_0 \) at which the car starts slipping is given by: \[ t_0 = \frac{\sqrt{\mu g R}}{a} \]

To solve the problem, we need to analyze the motion of the car on the circular road and the forces acting on it. Here’s the step-by-step solution: ### Step 1: Understand the motion of the car The car starts from rest and accelerates uniformly. The speed of the car increases at a constant rate \( a \). The car is moving in a circular path of radius \( R \). **Hint:** Remember that the car's speed increases linearly over time due to constant acceleration. ### Step 2: Identify the forces acting on the car ...
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