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A manufacturing companu makes two types ...

A manufacturing companu makes two types of teaching aids A and B of Mathematics for Class X. Each type of A requires 9 labour hours for fabircating and 1 labour for finishing. Each type of B requires 12 labour hours for fabircating and 3 labour hours for finishing. For fabricating and finishing, the maximum labour hours available per week are 180 and 30 respectively. The company makes a profit of 80 on each piece of type A and 120 on each piece of type B. How many pieces of type A and types B should be manufactured per week to get a maximum profit? Formulae this as Linear Programming Problems and solved it. Identify the feasible region from the rough sketch.

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To solve the problem of maximizing the profit from manufacturing teaching aids A and B, we will formulate it as a Linear Programming Problem (LPP) and solve it step by step. ### Step 1: Define the Variables Let: - \( X \) = number of pieces of type A manufactured - \( Y \) = number of pieces of type B manufactured ### Step 2: Formulate the Objective Function The profit from each piece of type A is 80 and from type B is 120. Therefore, the objective function to maximize profit \( Z \) is given by: \[ Z = 80X + 120Y \] ### Step 3: Formulate the Constraints From the problem, we have the following constraints based on labor hours for fabricating and finishing: 1. **Fabricating Constraint**: Each type A requires 9 hours and each type B requires 12 hours for fabricating. The total available hours for fabricating is 180. \[ 9X + 12Y \leq 180 \] Simplifying this gives: \[ 3X + 4Y \leq 60 \quad \text{(Constraint 1)} \] 2. **Finishing Constraint**: Each type A requires 1 hour and each type B requires 3 hours for finishing. The total available hours for finishing is 30. \[ 1X + 3Y \leq 30 \] This remains as: \[ X + 3Y \leq 30 \quad \text{(Constraint 2)} \] 3. **Non-negativity Constraints**: Since the number of pieces cannot be negative, we have: \[ X \geq 0, \quad Y \geq 0 \] ### Step 4: Graph the Constraints To find the feasible region, we need to graph the constraints. 1. **For Constraint 1**: \( 3X + 4Y = 60 \) - If \( X = 0 \): \( 4Y = 60 \) → \( Y = 15 \) (Point: (0, 15)) - If \( Y = 0 \): \( 3X = 60 \) → \( X = 20 \) (Point: (20, 0)) 2. **For Constraint 2**: \( X + 3Y = 30 \) - If \( X = 0 \): \( 3Y = 30 \) → \( Y = 10 \) (Point: (0, 10)) - If \( Y = 0 \): \( X = 30 \) (Point: (30, 0)) ### Step 5: Identify the Feasible Region Plotting these points on a graph will show the feasible region bounded by the lines of the constraints. The intersection points of the lines will also be calculated. ### Step 6: Find Intersection Points To find the intersection of the two lines: 1. From \( 3X + 4Y = 60 \) 2. From \( X + 3Y = 30 \) Substituting \( X = 30 - 3Y \) into the first equation: \[ 3(30 - 3Y) + 4Y = 60 \] \[ 90 - 9Y + 4Y = 60 \] \[ -5Y = -30 \Rightarrow Y = 6 \] Substituting \( Y = 6 \) back into \( X + 3Y = 30 \): \[ X + 3(6) = 30 \Rightarrow X + 18 = 30 \Rightarrow X = 12 \] Thus, the intersection point is \( (12, 6) \). ### Step 7: Evaluate the Objective Function at Corner Points The corner points of the feasible region are: 1. \( (0, 0) \) 2. \( (0, 10) \) 3. \( (12, 6) \) 4. \( (20, 0) \) Calculating \( Z \) at each corner: 1. \( Z(0, 0) = 80(0) + 120(0) = 0 \) 2. \( Z(0, 10) = 80(0) + 120(10) = 1200 \) 3. \( Z(12, 6) = 80(12) + 120(6) = 960 + 720 = 1680 \) 4. \( Z(20, 0) = 80(20) + 120(0) = 1600 \) ### Step 8: Conclusion The maximum profit occurs at the point \( (12, 6) \), meaning the company should manufacture: - 12 pieces of type A - 6 pieces of type B
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