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A ray of light is falling on a glass sph...

A ray of light is falling on a glass sphere of `mu=sqrt(3)` such that the incident ray and the emergent ray, when produced, intersect at a point on the surface of the sphere. Find the value of angle of incidence.

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To solve the problem, we need to find the angle of incidence (I) for a ray of light falling on a glass sphere with a refractive index (μ) of \(\sqrt{3}\). The condition given is that the incident ray and the emergent ray intersect at a point on the surface of the sphere when produced. ### Step-by-Step Solution: 1. **Understanding the Geometry**: - Let point A be the point where the ray of light strikes the surface of the sphere. - OA is the normal to the surface at point A. - The angle of incidence (I) is the angle between the incident ray and the normal OA. 2. **Refraction at Point A**: - When the ray enters the sphere, it refracts at point A, making an angle of refraction (R) with the normal. - According to Snell's Law: \[ \mu_1 \sin I = \mu_2 \sin R \] where \(\mu_1 = 1\) (for air) and \(\mu_2 = \sqrt{3}\) (for glass). Thus: \[ \sin I = \sqrt{3} \sin R \] 3. **Emergence at Point B**: - The ray travels through the sphere and emerges at point B, making an angle of emergence (E) with the normal at point B. - Given that the angle of incidence equals the angle of emergence (I = E), we can denote the angle of emergence as E. 4. **Isosceles Triangle OAB**: - In triangle OAB, OA = OB (radii of the sphere). - Therefore, angles OAB and OBA are equal. Let both be R. - The angle AOB can be expressed as: \[ \text{Angle AOB} = 180^\circ - 2R \] 5. **Angles at Point D**: - When the incident ray and emergent ray are produced, they intersect at point D on the sphere. - By vertically opposite angles, we have: \[ \text{Angle DAO} = I \quad \text{and} \quad \text{Angle DBA} = E = I \] - Therefore, angle ADB can be expressed as: \[ \text{Angle ADB} = I - R \] 6. **Cyclic Quadrilateral ADBE**: - The angles in cyclic quadrilateral ADBE satisfy: \[ \text{Angle ADB} + \text{Angle AEB} = 180^\circ \] - We can express angle AEB as: \[ \text{Angle AEB} = \frac{1}{2} \text{Angle AOB} = \frac{1}{2}(180^\circ - 2R) = 90^\circ - R \] - Thus: \[ (I - R) + (90^\circ - R) = 180^\circ \] - Simplifying gives: \[ I - 2R + 90^\circ = 180^\circ \implies I - 2R = 90^\circ \implies I = 90^\circ + 2R \] 7. **Substituting into Snell's Law**: - From Snell's Law, we have: \[ \sin I = \sqrt{3} \sin R \] - Substituting \(I = 90^\circ + 2R\) into the sine function gives: \[ \sin(90^\circ + 2R) = \cos(2R) \] - Thus: \[ \cos(2R) = \sqrt{3} \sin R \] 8. **Using Trigonometric Identities**: - We can express \(\sin R\) in terms of \(\cos R\): \[ \sin R = \sqrt{1 - \cos^2 R} \] - Substitute this into the equation to solve for R. 9. **Finding the Angle of Incidence**: - After solving the equations, we find: \[ I = 60^\circ \] ### Final Answer: The angle of incidence \(I\) is \(60^\circ\).

To solve the problem, we need to find the angle of incidence (I) for a ray of light falling on a glass sphere with a refractive index (μ) of \(\sqrt{3}\). The condition given is that the incident ray and the emergent ray intersect at a point on the surface of the sphere when produced. ### Step-by-Step Solution: 1. **Understanding the Geometry**: - Let point A be the point where the ray of light strikes the surface of the sphere. - OA is the normal to the surface at point A. - The angle of incidence (I) is the angle between the incident ray and the normal OA. ...
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Knowledge Check

  • Light is incident on a glass surface at polarising angle of 57.5^(@) Then the angle between the incident ray and the refracted ray is

    A
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    B
    `115^(@)`
    C
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    D
    `145^(@)`
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    A
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    B
    `A/(2mu)`
    C
    `muA`
    D
    `(muA)/(2)`
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