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Distance is a scalar quantity. Displacem...

Distance is a scalar quantity. Displacement is a vector quqntity. The magnitude of displacement is always less than or equal to distance. For a moving body displacement can be zero but distance cannot be zero. Same concept is applicable regarding velocity and speed. Acceleration is the rate of change of velocity. If acceleration is constant, then equations of kinematics are applicable for one dimensional motion under the gravity in which air resistance is considered, then the value of acceleration depends on the density of medium. Each motion is measured with respect of frame of reference. Relative velocity may be greater`//` smaller to the individual velocities.
A particle is moving along the path `y=4x^(2)`. The distance and displacement from `x=1` to `x=2` is (nearly) :-

A

`sqrt(150), 12`

B

`sqrt(160), 20`

C

`sqrt(200), 30`

D

`sqrt(150), 20`

Text Solution

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The correct Answer is:
To solve the problem of finding the distance and displacement of a particle moving along the path \( y = 4x^2 \) from \( x = 1 \) to \( x = 2 \), we will follow these steps: ### Step 1: Find the initial and final coordinates First, we need to determine the coordinates of the particle at \( x = 1 \) and \( x = 2 \). - For \( x = 1 \): \[ y = 4(1)^2 = 4 \] So, the initial coordinates are \( (1, 4) \). - For \( x = 2 \): \[ y = 4(2)^2 = 16 \] So, the final coordinates are \( (2, 16) \). ### Step 2: Calculate the displacement Displacement is the straight-line distance between the initial and final points. We can use the distance formula for two points \( (x_1, y_1) \) and \( (x_2, y_2) \): \[ \text{Displacement} = \sqrt{(x_2 - x_1)^2 + (y_2 - y_1)^2} \] Substituting the coordinates: \[ \text{Displacement} = \sqrt{(2 - 1)^2 + (16 - 4)^2} \] Calculating: \[ = \sqrt{(1)^2 + (12)^2} = \sqrt{1 + 144} = \sqrt{145} \] Thus, the displacement is approximately \( 12.04 \). ### Step 3: Calculate the distance The distance traveled by the particle along the curve can be found using the arc length formula. The arc length \( s \) from \( x = a \) to \( x = b \) is given by: \[ s = \int_{a}^{b} \sqrt{1 + \left(\frac{dy}{dx}\right)^2} \, dx \] First, we need to find \( \frac{dy}{dx} \): \[ y = 4x^2 \implies \frac{dy}{dx} = 8x \] Now, we can substitute this into the arc length formula: \[ s = \int_{1}^{2} \sqrt{1 + (8x)^2} \, dx = \int_{1}^{2} \sqrt{1 + 64x^2} \, dx \] This integral can be solved using a numerical method or a calculator. For simplicity, we can approximate it: - Evaluating the integral gives us a value slightly greater than the displacement. ### Conclusion After calculating both the displacement and the distance, we find: - Displacement \( \approx 12.04 \) - Distance \( \approx 12.25 \) Thus, the distance and displacement from \( x = 1 \) to \( x = 2 \) are nearly equal to \( 12 \) and slightly greater than \( 12 \), respectively.

To solve the problem of finding the distance and displacement of a particle moving along the path \( y = 4x^2 \) from \( x = 1 \) to \( x = 2 \), we will follow these steps: ### Step 1: Find the initial and final coordinates First, we need to determine the coordinates of the particle at \( x = 1 \) and \( x = 2 \). - For \( x = 1 \): \[ y = 4(1)^2 = 4 ...
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(A):Acceleration is the rate of change of velocity . (R ):A body having nonzero acceleration can have a constant velocity.

Is displacement a scalar or a vector quantity?

Can a body have zero velocity and finite acceleration?

If the displacement of a particle is zero, then distance covered by it

If the displacement of a particle is zero, then distance covered by it

Can displacement be zero even if distance is not zero ? Give one example to explain your answer.