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By graphical method, the solutions of li...

By graphical method, the solutions of linear programming problem maximise `Z=3x_(1)+5x_(2)` subject to constraints `3x_(1)+2x_(2) le 18, x_(1) le 4, x_(2) le 6 x_(1) ge0,x_(2) ge 0 ` are

A

`x_(1)=2,x_(2)=0,Z=6`

B

`x_(1)=2,x_(2)=6,Z=36`

C

`x_(1)=4,x_(2)=3,Z=27`

D

`x_(1)=4,x_(2)=6,Z=42`

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To solve the linear programming problem using the graphical method, we will follow these steps: ### Step 1: Define the Objective Function and Constraints We want to maximize the objective function: \[ Z = 3x_1 + 5x_2 \] Subject to the following constraints: 1. \( 3x_1 + 2x_2 \leq 18 \) 2. \( x_1 \leq 4 \) 3. \( x_2 \leq 6 \) 4. \( x_1 \geq 0 \) 5. \( x_2 \geq 0 \) ### Step 2: Convert Constraints to Equations To graph the constraints, we convert the inequalities into equations: 1. \( 3x_1 + 2x_2 = 18 \) 2. \( x_1 = 4 \) 3. \( x_2 = 6 \) ### Step 3: Find Intercepts for Each Constraint - For \( 3x_1 + 2x_2 = 18 \): - When \( x_1 = 0 \): \( 2x_2 = 18 \) → \( x_2 = 9 \) (y-intercept) - When \( x_2 = 0 \): \( 3x_1 = 18 \) → \( x_1 = 6 \) (x-intercept) - For \( x_1 = 4 \): - This is a vertical line at \( x_1 = 4 \). - For \( x_2 = 6 \): - This is a horizontal line at \( x_2 = 6 \). ### Step 4: Graph the Constraints Plot the lines on a graph: - Draw the line for \( 3x_1 + 2x_2 = 18 \) between the points (6, 0) and (0, 9). - Draw the vertical line at \( x_1 = 4 \). - Draw the horizontal line at \( x_2 = 6 \). ### Step 5: Identify the Feasible Region The feasible region is where all the constraints overlap. This will be the area bounded by the lines you just drew, including the axes. ### Step 6: Determine the Corner Points Identify the corner points of the feasible region: 1. Intersection of \( 3x_1 + 2x_2 = 18 \) and \( x_1 = 4 \): - Substitute \( x_1 = 4 \) into \( 3(4) + 2x_2 = 18 \) → \( 12 + 2x_2 = 18 \) → \( 2x_2 = 6 \) → \( x_2 = 3 \) → Point (4, 3) 2. Intersection of \( 3x_1 + 2x_2 = 18 \) and \( x_2 = 6 \): - Substitute \( x_2 = 6 \) into \( 3x_1 + 2(6) = 18 \) → \( 3x_1 + 12 = 18 \) → \( 3x_1 = 6 \) → \( x_1 = 2 \) → Point (2, 6) 3. Intersection of \( x_1 = 4 \) and \( x_2 = 6 \): - Point (4, 6) 4. Intersection at the origin (0, 0). ### Step 7: Evaluate the Objective Function at Each Corner Point Calculate \( Z \) at each corner point: 1. At (0, 0): \( Z = 3(0) + 5(0) = 0 \) 2. At (4, 0): \( Z = 3(4) + 5(0) = 12 \) 3. At (4, 3): \( Z = 3(4) + 5(3) = 12 + 15 = 27 \) 4. At (2, 6): \( Z = 3(2) + 5(6) = 6 + 30 = 36 \) 5. At (0, 6): \( Z = 3(0) + 5(6) = 30 \) ### Step 8: Determine the Maximum Value The maximum value of \( Z \) occurs at the point (2, 6) with \( Z = 36 \). ### Final Solution The optimal solution is: - \( x_1 = 2 \) - \( x_2 = 6 \) - Maximum value of \( Z = 36 \) ---
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