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A ball of mass m hits a floor with a spe...

A ball of mass m hits a floor with a speed `v_0` making an angle of incidence `alpha` with the normal. The coefficient of restitution is `e`. Find the speed of the reflected ball and the angle of reflection of the ball.

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To solve the problem, we will break down the motion of the ball into its components and apply the principles of collision and the coefficient of restitution. ### Step-by-Step Solution: 1. **Identify the Components of the Initial Velocity:** The ball hits the floor with an initial speed \( v_0 \) at an angle \( \alpha \) with the normal. We can break this velocity into two components: - **Normal Component (perpendicular to the floor):** \[ v_{n} = v_0 \cos \alpha \] - **Tangential Component (parallel to the floor):** \[ v_{t} = v_0 \sin \alpha \] 2. **Apply the Coefficient of Restitution:** The coefficient of restitution \( e \) relates the velocities before and after the collision in the normal direction. The velocity of separation after the collision in the normal direction \( v_{n}' \) is given by: \[ e = \frac{v_{n}'}{v_{n}} \] Rearranging gives: \[ v_{n}' = e v_{n} = e (v_0 \cos \alpha) \] 3. **Determine the Tangential Component After Collision:** The tangential component of the velocity remains unchanged during the collision (assuming no friction). Therefore: \[ v_{t}' = v_{t} = v_0 \sin \alpha \] 4. **Calculate the Magnitude of the Final Velocity:** The final velocity \( v \) of the ball after the collision can be found using the Pythagorean theorem: \[ v = \sqrt{(v_{n}')^2 + (v_{t}')^2} \] Substituting the values we have: \[ v = \sqrt{(e v_0 \cos \alpha)^2 + (v_0 \sin \alpha)^2} \] Simplifying this gives: \[ v = \sqrt{e^2 v_0^2 \cos^2 \alpha + v_0^2 \sin^2 \alpha} \] \[ v = v_0 \sqrt{e^2 \cos^2 \alpha + \sin^2 \alpha} \] 5. **Determine the Angle of Reflection:** Let \( \beta \) be the angle of reflection with respect to the normal. The relationship between the tangential and normal components after the collision gives us: \[ \tan \beta = \frac{v_{t}'}{v_{n}'} = \frac{v_0 \sin \alpha}{e v_0 \cos \alpha} \] This simplifies to: \[ \tan \beta = \frac{\sin \alpha}{e \cos \alpha} \] Therefore, the angle of reflection \( \beta \) can be expressed as: \[ \beta = \tan^{-1}\left(\frac{\tan \alpha}{e}\right) \] ### Final Results: - The speed of the reflected ball is: \[ v = v_0 \sqrt{e^2 \cos^2 \alpha + \sin^2 \alpha} \] - The angle of reflection is: \[ \beta = \tan^{-1}\left(\frac{\tan \alpha}{e}\right) \]

To solve the problem, we will break down the motion of the ball into its components and apply the principles of collision and the coefficient of restitution. ### Step-by-Step Solution: 1. **Identify the Components of the Initial Velocity:** The ball hits the floor with an initial speed \( v_0 \) at an angle \( \alpha \) with the normal. We can break this velocity into two components: - **Normal Component (perpendicular to the floor):** \[ ...
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DC PANDEY ENGLISH-CENTRE OF MASS, LINEAR MOMENTUM AND COLLISION-Level 2 Subjective
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