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Projectile motion is a combination of tw...

Projectile motion is a combination of two one-dimensional motion: one in horizontal and other in vertical direction. Motion in 2D means in a plane. Necessary condition for 2D motion is that the velocity vector is coplanar to the acceleration vector. In case of projectile motion, the angle between velocity and acceleration will be `0^@`lt`theta`lt`180^@`. During the projectile motion, the horizontal component of velocity ramains unchanged but the vertical component of velocity is time dependent. Now answer the following questions:
An object is projected from origin in x-y plane in which velocity changes according to relation `vecv = a hati + bx hatj`. Path of particle is

A

Hyperbolic

B

Circular

C

Elliptical

D

parabolic

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To solve the problem of determining the path of a particle projected from the origin in the x-y plane with a velocity that changes according to the relation \(\vec{v} = a \hat{i} + b x \hat{j}\), we can follow these steps: ### Step 1: Identify the components of the velocity vector The given velocity vector can be broken down into its components: - Horizontal component: \( V_x = a \) - Vertical component: \( V_y = b x \) ### Step 2: Relate velocity to position We know that velocity is the derivative of position with respect to time. Therefore, we can write: - \( V_x = \frac{dx}{dt} \) - \( V_y = \frac{dy}{dt} \) ### Step 3: Write the equations for motion From the horizontal component: \[ V_x = a = \frac{dx}{dt} \] This can be rearranged to: \[ dx = a \, dt \] Integrating both sides gives: \[ x = a t + C_1 \] Since the object is projected from the origin, \(C_1 = 0\), so: \[ x = a t \quad \text{(Equation 1)} \] ### Step 4: Substitute \(x\) into the vertical component Now, using the vertical component: \[ V_y = b x = \frac{dy}{dt} \] Substituting \(x\) from Equation 1: \[ V_y = b(a t) = \frac{dy}{dt} \] This leads to: \[ dy = b a t \, dt \] Integrating both sides gives: \[ y = \frac{b a}{2} t^2 + C_2 \] Again, since the object starts from the origin, \(C_2 = 0\), so: \[ y = \frac{b a}{2} t^2 \quad \text{(Equation 2)} \] ### Step 5: Eliminate time to find the relationship between \(x\) and \(y\) From Equation 1, we can express \(t\) in terms of \(x\): \[ t = \frac{x}{a} \] Substituting this into Equation 2: \[ y = \frac{b a}{2} \left(\frac{x}{a}\right)^2 \] This simplifies to: \[ y = \frac{b}{2a} x^2 \] ### Conclusion: Identify the path The equation \(y = \frac{b}{2a} x^2\) is a quadratic equation in \(x\), which describes a parabolic path. Therefore, the path of the particle is a parabola. ### Final Answer The path of the particle is a parabolic path. ---

To solve the problem of determining the path of a particle projected from the origin in the x-y plane with a velocity that changes according to the relation \(\vec{v} = a \hat{i} + b x \hat{j}\), we can follow these steps: ### Step 1: Identify the components of the velocity vector The given velocity vector can be broken down into its components: - Horizontal component: \( V_x = a \) - Vertical component: \( V_y = b x \) ### Step 2: Relate velocity to position ...
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Projectile motion is a combination of two one-dimensional motion: one in horizontal and other in vertical direction. Motion in 2D means in a plane. Necessary condition for 2D motion is that the velocity vector is coplanar to the acceleration vector. In case of projectile motion, the angle between velocity and acceleration will be 0^@ltthetalt180^@ . During the projectile motion, the horizontal component of velocity ramains unchanged but the vertical component of velocity is time dependent. Now answer the following questions: A particle is projected from the origin in the x-y plane. The acceleration of particle in negative y-direction is alpha . If equation of path of the particle is y = ax - bx^2 , then initial velocity of the particle is

Projectile motion is a combination of two one-dimensional motion: one in horizontal and other in vertical direction. Motion in 2D means in a plane. Necessary condition for 2D motion is that the velocity vector is coplanar to the acceleration vector. In case of projectile motion, the angle between velocity and acceleration will be 0^@ltthetalt180^@ . During the projectile motion, the horizontal component of velocity ramains unchanged but the vertical component of velocity is time dependent. Now answer the following questions: A body is projected at angle of 30^@ and 60^@ with the same velocity. Their horizontal ranges are R_1 and R_2 and maximum heights are H_1 and H_2 , respectively, then A body is projected at angle of 30^@ and 60^@ with the same velocity. Their horizontal ranges are R_1 and R_2 and maximum heights are H_1 and H_2 , respectively, then

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