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The angle between vector (overset(rarr)A...

The angle between vector `(overset(rarr)Axxoverset(rarr)B)` and `(overset(rarr)B xx overset(rarr)A)` is :

A

zero

B

`pi`

C

`PI//4`

D

`PI//2`

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The correct Answer is:
To solve the problem of finding the angle between the vectors \( \vec{A} \times \vec{B} \) and \( \vec{B} \times \vec{A} \), we can follow these steps: ### Step 1: Understand the Cross Product The cross product of two vectors \( \vec{A} \) and \( \vec{B} \) is defined as: \[ \vec{A} \times \vec{B} = |\vec{A}| |\vec{B}| \sin(\theta) \hat{n} \] where \( \theta \) is the angle between the vectors \( \vec{A} \) and \( \vec{B} \), and \( \hat{n} \) is the unit vector perpendicular to the plane formed by \( \vec{A} \) and \( \vec{B} \). ### Step 2: Determine the Direction of the Cross Products 1. The vector \( \vec{A} \times \vec{B} \) is directed out of the plane formed by \( \vec{A} \) and \( \vec{B} \). 2. The vector \( \vec{B} \times \vec{A} \) is directed into the plane formed by \( \vec{A} \) and \( \vec{B} \). ### Step 3: Analyze the Relationship Between the Two Vectors From the properties of the cross product, we know: \[ \vec{B} \times \vec{A} = -(\vec{A} \times \vec{B}) \] This indicates that \( \vec{B} \times \vec{A} \) is in the opposite direction to \( \vec{A} \times \vec{B} \). ### Step 4: Calculate the Angle Between the Two Vectors Since \( \vec{A} \times \vec{B} \) points out of the plane and \( \vec{B} \times \vec{A} \) points into the plane, the angle \( \phi \) between these two vectors is: \[ \phi = 180^\circ = \pi \text{ radians} \] ### Conclusion The angle between the vectors \( \vec{A} \times \vec{B} \) and \( \vec{B} \times \vec{A} \) is \( \pi \) radians. ### Final Answer The correct option is \( \pi \). ---
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what is the angle between (overset(rarr)P+overset(rarr)Q) and (overset(rarr)P+overset(rarr)Q) ?

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Dot product of two vectors overset(rarr)A and overset(rarr)B is defined as overset(rarr)A.overset(rarr)B=AB cos phi , where phi is angle between them when they are drawn with tails coinciding. For any two vectors . This means ovsert(rarr)A . overset(rarr)B=overset(rarr)B. overset(rarr)A that . The scalar product obeys the commutative law of multiplication, the order of the two vectors does not matter. The vector product of two vectors overset(rarr)A and overset(rarr)B also called the cross product, is denoted by overset(rarr)A xx overset(rarr)B . As the name suggests, the vector product is itself a vector. overset(rarr)C=overset(rarr)A xx overset(rarr)B then C=AB sin theta , For non zero vectors overset(rarr)A, overset(rarr)B, overset(rarr)C,|(overset(rarr)Axxoverset(rarr)B).overset(rarr)C|=|overset(rarr)A||overset(rarr)B||overset(rarr)C| holds if and only if

Dot product of two vectors overset(rarr)A and overset(rarr)B is defined as overset(rarr)A.overset(rarr)B=aB cos phi , where phi is angle between them when they are drawn with tails coinciding. For any two vectors . This means overset(rarr)A . overset(rarr)B=overset(rarr)B. overset(rarr)A that . The scalar product obeys the commutative law of multiplication, the order of the two vectors does not matter. The vector product of two vectors overset(rarr)A and overset(rarr)B also called the cross product, is denoted by overset(rarr)A xx overset(rarr)B . As the name suggests, the vector product is itself a vector. overset(rarr)C=overset(rarr)A xx overset(rarr)B then C=AB sin theta , overset(rarr)A=hat i+ hat j-hatk and overset(rarr)B=2 hat i +3 hat j +5 hat k angle between overset(rarr)A and overset(rarr)B is

Dot product of two vectors overset(rarr)A and overset(rarr)B is defined as overset(rarr)A.overset(rarr)B=aB cos phi , where phi is angle between them when they are drawn with tails coinciding. For any two vectors . This means overset(rarr)A . overset(rarr)B=overset(rarr)B. overset(rarr)A that . The scalar product obeys the commutative law of multiplication, the order of the two vectors does not matter. The vector product of two vectors overset(rarr)A and overset(rarr)B also called the cross product, is denoted by overset(rarr)A xx overset(rarr)B . As the name suggests, the vector product is itself a vector. overset(rarr)C=overset(rarr)A xx overset(rarr)B then C=AB sin theta , A force overset(rarr)F=3hat i +c hat j + 2 hatk acting on a particle causes a displacement d=4hat i- 2 hat j + 3 hat k . If the work done (dot product of force and displacement) is 6J then the value of c is :

If overset(rarr)B=noverset(rarr)A and overset(rarr)A is antiparallel with overset(rarr)B , then n is :

ABCDEF is regular hexagon with point O as centre. The value of overset(rarr)AB+overset(rarr)AC+overset(rarr)AD+overset(rarr)AE+overset(rarr)AF = n xx overset(rarr)AO is . Find n.

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