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Home
JEE Physics
Projectile Motion

Projectile Motion

Projectile motion is the curved path an object follows when it is thrown or launched into the air and moves under the influence of gravity alone (ignoring air resistance). It is a type of two-dimensional motion with horizontal and vertical components that act independently. The horizontal motion occurs at a constant speed, while the vertical motion is affected by gravity, causing the object to accelerate downward. This combination creates a parabolic trajectory. Examples include a ball being thrown, a cannonball fired, or a basketball shot at a hoop.

1.0Definition of Projectile Motion

Any object that is given an initial velocity obliquely, and that subsequently follows a path determined by the net constant force, (In this chapter constant force is gravitational force) acting on it is called a projectile.

Examples of projectile motion :

  • A cricket ball hit by the batsman for a six.
  • A bullet fired from a gun.
  • A packet dropped from a plane; but the motion of the aeroplane itself is not projectile motion because there are forces other than gravity acting on it due to the thrust of its engine.

Assumptions of Projectile Motion:

  • We shall consider only trajectories that are of sufficiently short range so that the gravitational force can be considered constant in both magnitude and direction.
  • All effects of air resistance will be ignored.
  • As range is very short compared to the radius of the earth, the part of the earth can be considered to be flat.

Projectile Motion:

  • The motion of a projectile is known as projectile motion.
  • It is an example of two-dimensional motion with constant acceleration.
  • Projectile motion is considered as a combination of two simultaneous motions in mutually perpendicular directions which are completely independent from each other i.e. horizontal motion and vertical motion.

Parabolic Path = Vertical motion + Horizontal Motion

2.0Projectile Thrown At An Angle With Horizontal

  • Consider a projectile thrown with a velocity u making an angle θ with the horizontal.
  • Initial velocity u is resolved in components in a coordinate system in which horizontal direction is taken as x-axis,vertical direction as y-axis and point of projection as origin.

ux​=ucosθ,uy​=usinθ

  • Again this projectile motion can be considered as the combination of horizontal and vertical motion.

Horizontal Direction

Vertical Direction

Initial Velocity ux​=ucosθ

Initial Velocity uy​=usinθ

Acceleration ax​=0

Acceleration ay​=−g

Velocity after time t, vx​=ucosθ

Velocity after time t, vy​=usinθ−gt

Resultant Velocity

VR​=(ucosθ)i^+(usinθ−gt)j^​

​VR​​=u2cos2θ+(usinθ−gt)2​

tanα=ucosθusinθ−gt​

Where α is the angle that velocity vector makes with horizontal, also known as direction or angle of motion.

Vectorial treatment 

Let's say a particle is projected at an angle θ from horizontal with a velocity. Now if we take the point of projection as origin and take vertically upward as positive y-axis and horizontal direction as x-axis.

​u=ucosθi^+usinθj^​a=−gj^​​

Now since acceleration is uniform

Velocity after time t

​V=u+atV=ucosθi^+usinθj^​+(−gj^​)tV=ucosθi^+(usinθ−gt)j^​​

Displacement after time t

​s=ut+21​at2s=(ucosθi^)t+(usinθj^​)t+21​(−gj^​)t2s=(ucosθt)i^+(usinθ−21​gt2)j^​​

Time of Flight

The displacement along the vertical direction is zero for the complete flight. Hence, along vertical direction net displacement = 0

⇒(usinθ)T−21​gT2=0⇒T=g2usinθ​

Horizontal Range

​R=ux​T⇒R=ucosθ⋅g2usinθ​R=gu2sin2θ​​

Maximum Height

At the highest point of its trajectory, the particle moves horizontally, and hence the vertical component of velocity is zero.

By using Third equation of motion

v2=u2+2as

For vertical direction

​0=u2sin2θ−2gH⇒H=2gu2sin2θ​​

General Result:

  • For Maximum Range θ=45∘
  • Rmax​=gu2​,Hmax​=2gu2​⇒Hmax​=2Rmax​​
  • We get the same range for two angle of projections α and (90°- α) but in both cases, maximum heights attained by the particles are different.
  • This is because, R=gu2sin2θ​ and sin2(90∘−α)=sin(180∘−2α)=sin2α
  • If R=H, i.e. gu2sin2θ​=2gu2sin2θ​⇒tanθ=4
  • Range can also be expressed as R=gu2sin2θ​=g2usinθ⋅ucosθ​=g2ux​uy​​

Equation of Trajectory

  • The path followed by a particle (here projectile) during its motion is called its Trajectory. Equation of trajectory is the relation between instantaneous coordinates (Here x and y coordinate) of the particle.

If we consider the horizontal direction,

x=ux​t

x=ucosθ.......(1)

For Vertical direction

y=uy​⋅t−21​gt2

y=usinθ⋅t−21​gt2.......(2)

Eliminating 't' from equation (1) and (2)

y=usinθ⋅ucosθx​−21​g(ucosθx​)2⇒y=xtanθ−2u2cos2θgx2​

This is an equation of parabola called the trajectory equation of projectile motion.


Other Forms of Trajectory Equation:

y=xtanθ−2u2gx2(1+tan2θ)​(∵y=xtanθ−2u2cos2θgx2​)

and y=xtanθ[1−2u2cos2θtanθgx​]⇒y=xtanθ[1−2u2sinθcosθgx​]

y=xtanθ[1−Rx​]

3.0Projectile Thrown Parallel to the Horizontal from Some Height

Consider a projectile thrown from point O at some height h from the ground with a velocity u. Now we shall study the characteristics of projectile motion by resolving the motion along horizontal and vertical directions.

Horizontal direction 

Vertical direction 

Initial velocity ux​=u

Initial velocity uy​=0

Acceleration ax​=0

Acceleration ay​=g (downward)

Time of Flight: This is equal to the time taken by the projectile to return to ground.

From equation of motion,

S=ut+21​at2, along vertical direction, we get

−h=uy​t+21​(−g)t2⇒h=21​gt2⇒t=g2h​​

Horizontal Range: Distance covered by the projectile along the horizontal direction between the point of projection to the point on the ground.

​R=ux​t⇒R=ug2h​​​

Velocity at a general point P(x,y)

v=vx2​+vy2​​

Here horizontal velocity of the projectile after time t, vx​=u

Velocity of projectile in vertical direction after time t, vy​=0+(−g)t=−gt=gt(downward)

∴v=u2+g2t2​andtanθ=vx​vy​​

Velocity with Which the Projectile Hits the Ground

​vx​=uvy2​=02−2g(−h)vy​=2gh​v=vx2​+vy2​​v=u2+2gh​​

Trajectory Equation

The path traced by the projectile is called the trajectory.

After time t,

​x=ut…….(1)y=−21​gt2.......(2)​

Put the value of t in equation (2)

y=−21​g⋅u2x2​

This is the trajectory equation of the particle projected horizontally from some height.

4.0Projection from a Tower

Case(1): Horizontal Projection

ux​=u;uy​=0;ay​=−g

Case (2): Projection at an angle θ above horizontal

ux​=ucosθ,uy​=usinθ,ay​=−g

Equations of motion between A and B (in Y direction)

​Sy​=−h,uy​=usinθ,ay​=−g,t=TSy​=uy​t+21​ay​t2⇒−h=usinθt−21​gt2​

Solving this equation,we will get time of flight T

And Range, R=ux​T=ucosθT

also,

vy2​=uy2​+2ay​Sy​=u2sin2θ+2gh;vx​=ucosθ

vB​=vy2​+vx2​​⇒vB​=u2+2gh​

Case (3): Projection at an angle   below horizontal 


​ux​=ucosθ;uy​=−usinθ;ay​=−gSy​=uy​t+21​ay​t2Sy​=−h,uy​=−usinθ;ay​=−g⇒−h=−usinθT−21​gT2⇒h=usinθT+21​gT2​

Solving this equation,we will get time of flight T

And Range,

​R=ux​T=ucosθTvx​=ucosθvy2​=uy2​+2ay​Sy​=u2sin2θ+2(−g)(−h)vy2​=u2sin2θ+2ghvB​=vx2​+vy2​​=u2+2gh​​

5.0
Projection on an Inclined Plane

Case (1): Particle is projected up the incline

Here α is angle of projection w.r.t. the inclined plane. The x and y axis are taken along and perpendicular to the incline as shown in the diagram.

​ax​=−gsinβux​=ucosαay​=−gcosβuy​=usinα​

Time of Flight (T): When the particles strikes the inclined plane y becomes zero

​y=uy​t+21​ay​T2⇒0=usinαT−21​gcosβT2⇒T=gcosβ2usinα​=g⊥​2u⊥​​​

Where u⊥​ and g⊥​ are components of u and g perpendicular to the incline

Maximum height (H): When half of the time is elapsed, y coordinate is equal to maximum distance from the inclined plane of the projectile.

​H=usinα(gcosβusinα​)−21​gcosβ(gcosβusinα​)2H=2gcosβu2sin2α​=2g⊥​u⊥2​​​

Range Along The Inclined Plane (R)

When the particles strikes the inclined plane x coordinate is equal to the range of the particle.

​x=ux​t+21​ax​t2​⇒R=ucosα(gcosβ2usinα​)−21​gsinβ(gcosβ2usinα​)2⇒R=gcos2β2u2sinαcos(α+β)​​​

Case (2) : Particle is projected down the incline

In this case:

​ax​=gsinβ;ux​=ucosαay​=−gcosβuy​=usinα​

Time of Flight (T) : When the particle strikes the inclined y coordinate becomes zero.

​y=uy​+21​ay​T2⇒0=usinαT−21​gcosβT2⇒T=gcosβ2usinα​=g⊥​2u⊥​​​


Maximum Height (H):

When half of the time is elapsed y coordinate is equal to maximum height of the projectile.

​H=usinα(gcosβusinα​)−21​gcosβ(gcosβusinα​)2⇒H=2gcosβu2sin2α​=2g⊥u⊥2​​​

Range Along The Inclined Plane (R)

When the particle strikes the inclined plane x coordinate is equal to the range of the particle.

​x=ux​t+21​ax​t2⇒R=ucosα(gcosβ2usinα​)+21​gsinβ(gcosβ2usinα​)2⇒R=gcos2β2u2sinαcos(α−β)​​

Standard results for projectile motion on an inclined plane


Up The Incline

Down The Incline

Range

gcos2β2u2sinαcos(α+β)​

gcos2β2u2sinαcos(α−β)​

Time of Flight

gcosβ2usinα​

gcosβ2usinα​

Angle of Projection for Maximum Range

(4π​−2β​)

(4π​+2β​)

Maximum Range

g(1+sinβ)u2​

g(1−sinβ)u2​

Note: For a given speed, the direction which gives the maximum range of the projectile on an incline, bisects the angle between the incline and the vertical, for upward or downward projection.

Also Read:

Kinematics

Laws of Motion

Acceleration Due To Gravity

Mechanics

Centre of Gravity

Kinematics PYQs

Gravitational Potential Energy

Wave Motion

Vectors in Physics

Table of Contents


  • 1.0Definition of Projectile Motion
  • 2.0Projectile Thrown At An Angle With Horizontal
  • 3.0Projectile Thrown Parallel to the Horizontal from Some Height
  • 4.0Projection from a Tower
  • 5.0Projection on an Inclined Plane

Frequently Asked Questions

A projectile is any object that is thrown or projected into the air and is only acted upon by gravity (and possibly air resistance, though often neglected in basic physics problems).

Projectile motion consists of horizontal motion at constant velocity and vertical motion under constant acceleration due to gravity.

Because in ideal projectile motion (neglecting air resistance), no horizontal forces act on the object, so Newton's First Law implies constant horizontal velocity.

The vertical velocity decreases on the way up due to gravity, becomes zero at the peak, and then increases in the downward (negative) direction during descent.

The path is a parabola, resulting from the combination of constant horizontal motion and accelerated vertical motion.

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